Blam! Sbang! Sbram! KA-BOOM!
Ka-boom is the latest game made by those crazy guys at Broken Arms Games, a small Indie company originating from Italy and recently moved to Australia. (Meet them on their new FaceBook page)
The crew is very young and driven by a natural passion towards gaming and game development. It is easy to recognize this feeling simply by starting to play one of its games, especially its baby-born, Ka-Boom.
Ka-Boom is a free fantasy card game released for mobile devices (and available on the Apple Store) which features a great quantity of humor and a “simple to learn and hard to master” gameplay. To let you have a quick glimpse about what I am talking about, please take a look at the game trailer (which, unluckily, I was only able to find in Italian).
The game is structured for offering a very amusing card game for two participants, both playing on a nine squares grid.
During their turn, the users place a card in one of the squares and try to conquer opponent’s ones by having higher values. To make the game more thrilling, each card expires after a certain amounts of turns: a player who was gaining the upper hand in the challange, might suddenly find himself in a bad situation. Needless to say that these features, together with a huge number of cards, a cool crafting system and a very funny art style, make this game something that any iOS gamer should, at least, try.
Now comes the part “Why are you writing about this and not about GTA 5?”
The answer is pretty easy: everybody is already taliking about GTA 5, I personally know the guys at Broken Arms and they are my friends. While they were developing this cool app, they asked me for any game design suggestion and, since I gave them a small (but, I hope, good) one, they wanted to add me to the game credits. The least I can do is to make a blog entry on this!
Once again, great job guys! And have an explosive (Ka-booming?) success with this game!